BAFTA Presents: From Pitch to Greenlight.

TIME & LOCATION

Tuesday 10 November, 1:30 pm

End Time: 2:30 pm

The Works

About

This session will see speakers from across the creative sectors discussing what makes a project fundable across games, film and TV, and what happens between a promising pitch and a yes.

Chair

Vicky Potts (Whitepot Studios)

SPONSOR

Panel

Colm Larkin

CEO of Imirt
Colm is the CEO of Imirt, the Irish Game Makers Association, which works to increase awareness of Ireland’s game developers on the national and international stage while providing opportunities for networking, community growth and development. Imirt has been a key driver in improvements for the Irish games industry, including the development of the Digital Games Tax Credit (Section 481A) and rolling out the Screen Ireland Digital Games Portfolio fund. Colm also founded Dublin game studio Gambrinous in 2014, where he continues to create original digital games inspired by tabletop and board gaming. Gambrinous is best known for the award-winning games Guild of Dungeoneering (2015), Cardpocalypse (2019) and Eyes of Hellfire (2025).

Eimhear O’Neill,

CEO Chapterhouse Films
Eimhear is the founder and CEO of Chapterhouse Films and a Critics’ Choice Award-winning producer. Her credits include Sundance hit The Go-Go’s, Paramount+ documentary Cyndi Lauper: Let the Canary Sing, and HBO's The Slightest Touch, featuring Colin Farrell and Emma Fogarty.

‎

Paul Kilduff Taylor

Co-founder of Mode 7
Paul is the co-founder and Joint CEO of Mode 7, a UK-based indie developer and publisher. He worked in a variety of roles on the classic strategy title Frozen Synapse (2011) and its sequels, as well as leading Mode 7's indie publishing efforts. As a consultant and advisor, Paul has worked with organisations such as Northern Ireland Screen, UK Games Talent and Finance and the National Videogame Museum.

Vicky Potts

Co founder, Whitepot Studios
Vicky Potts is a co-founder of Whitepot Studios, an award-winning game development studio specialising in original games, client projects and immersive experiences, as well as lending their expertise as "Unity paramedics" to projects far and wide. With over a decade in the games industry, Vicky works across programming, production and creative development. She has been recognised by MCV/Develop as a Women in Games Rising Star and was previously named in their 30 Under 30 list.